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Saturday, September 19, 2009

Video: Boss Test Final + Menu Musings

Annnd we have a video with all characters in and such.




Let's see now. All characters are playable, most of the spells have been given custom spell effects, barring Earth Rage, all systems are demonstrated.

I already explained Kell's strategy. Flann's Strategy is to attack with debilitating fire spells and then support Kell with a Fire Barrier spell to make up for her weakness. However, Kell does not do the same for Flann, so you can easily strike at her weakness and take her down first. Kell, however is more dangerous since she has an AOE ice spell on top of three other ice spells, giving her three chances to reduce your Ice resist to nothing and deal ridiculous damage, as you can see in the video.

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Anyway, in other news, I was brainstorming ideas for how to avoid having to make a custom menu. I do believe I've found it. Delegate all the character growth systems to town locations and savepoints or what have you. This would reduce the need for a tricked out base menu to about say....0%? I am however going avoid the default menu still. I'm probably just going to provide a simple objective/quest reminder menu to replace an involved main menu.

Also that poll totally is not going to decide who the main character is. That's already done. It's more of a 'who do you like more?' thing. I wouldn't delegate major story decisions to a poll.

Speaking of story, I've already outlined the the basic game flow for SEBR. I'll share it with you. It'll at least show that I'm doing something other than battle stuff.

--- Game Flow Design ---

Follows the pace of the old SEL. Take missions, explore and do other stuff. Once you finish the general missions, the story mission will open up. This constitutes a single chapter.

So, game flow is...

Chapter Begin Scene --> Free Missions and Exploration(5) --> Story Mission --> Chapter End Scene

--- Mission Board Design ---

The game takes up a mission based system. You go to the Mission Board, choose requests and fulfill them. Once you've done enough, then the story mission will open up. Finish this mission and the chapter will end. But you can still explore and finish the other missions before doing the story mission.

-- Mission Types and Difficulties --

Hunt: Take out a specific monster. Usually a strong monster. but can sometimes be a group hunt.
Gather: Gather items for the client. Amount and type vary
Volunteer: Minigame type missions where you must assist the client in whatever they do.

- Difficulties -

Easy: You will have little trouble completing this mission.
Normal: There may be some challenge involved in this mission.
Hard: There are many challenges involved with this mission.
Expert: The challenge level is through the roof. Fulfill at your own risk.

- Rewards -

There are no items in SEBR, so Rewards are going to have to be SP and Ether Shards. With this in mind. I should balance it so that Missions are the best source of SP and Ether Shards.

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That's all from me. Have some randomness to leave off.

Monday, September 7, 2009

I come bearing goods

So I've been doing some work. For today, we have some screenshots, a video, and some art.


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And here's your video.



This is a test boss battle with the new battle system for Sacred Earth: Bonds REMAKE. I'm also using this to create a first time basic non-random boss strategy.

This boss has a set routine to lower your ice resistance with two ice spells, and then strike with a big ice spell for maximum damage, and finally heal afterwards. So you have to counter her ice spells with ice protection in between taking your own actions while finally still dealing enough damage to counteract her healing. If you slip up even once, you probably WILL die. Luckily I didn't in this video, but I lost once.

The key is to either strike at her weakness, which is fire, or whittle away at her Barrier and deal maximum damage.

As you can see, this is much more strategic than SEB1, off the bat. I'm hoping to keep stuff like this going and expand on this as I go.

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And finally, some art.

Meet Fae Lin. She's a fairy of undetermined age. Isn't she cute? Well you'd better get used to her. Because she's your save point. Oh and I forgot to tell you, She's got the rudest mouth ever. Good luck~

Art by Nessiah