It's a new year and I still haven't updated this place. My boss said that I should, so here we are!
What's been going on recently? Well, I'm slowly getting work done as usual. I've actually been spending a good amount of time planning the storyline day for day in further depth as well as going back to the very beginning and fixing the sidequests that the player can engage in.
Right now, the quest system is structured so that only one quest may be taken and completed at a time. This is rather slow and cumbersome, so I'm redoing it all that the player may take multiple quests at once. So far, it's working out pretty good. I've managed to finish up Day One and Day Two's redone quests. Day Three has a bigger number of them, so that's where I am now
It's a lot of fixing rather than actual progression, but in the meantime, here have some screenshots.
When it's not fixing things, it's working on scenes, and when it's not working on scenes, it's writing out plans. I feel like I'm moving at the rate of molasses going up a hill, but it can't be helped. In a perfect world, I'd have/be able to do everything I want with great skill and progress at a good steady speed. Unfortunately, it's not a perfect world, so this is the best I can do.
Till next time.
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Wednesday, January 18, 2012
Monday, November 28, 2011
SEM Boss Battle Demo
It's not a full story and gameplay demo, but we finally have a small release for people to try. The demo contains tutorial explanations for the battle system and a single boss to try out which utilizes all the features of the battle system.
Sacred Earth: Memory - Boss Battle Demo <- Click.
Everything is explained within. All the systems, enemies you will be fighting, and the skills and abilities of your party members.
Have fun.
Sacred Earth: Memory - Boss Battle Demo <- Click.
Everything is explained within. All the systems, enemies you will be fighting, and the skills and abilities of your party members.
Have fun.
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