Wednesday, January 18, 2012

Obligatory Update

It's a new year and I still haven't updated this place. My boss said that I should, so here we are!

What's been going on recently? Well, I'm slowly getting work done as usual. I've actually been spending a good amount of time planning the storyline day for day in further depth as well as going back to the very beginning and fixing the sidequests that the player can engage in.

Right now, the quest system is structured so that only one quest may be taken and completed at a time. This is rather slow and cumbersome, so I'm redoing it all that the player may take multiple quests at once. So far, it's working out pretty good. I've managed to finish up Day One and Day Two's redone quests. Day Three has a bigger number of them, so that's where I am now

It's a lot of fixing rather than actual progression, but in the meantime, here have some screenshots.

When it's not fixing things, it's working on scenes, and when it's not working on scenes, it's writing out plans. I feel like I'm moving at the rate of molasses going up a hill, but it can't be helped. In a perfect world, I'd have/be able to do everything I want with great skill and progress at a good steady speed. Unfortunately, it's not a perfect world, so this is the best I can do.

Till next time.